Archived Changes for Ventumaran's Banish (4 total)
ID | Target Collection | Target | Change Type | Status | Changes | Reason | Time | User |
---|---|---|---|---|---|---|---|---|
681adcefd08c2e2af401f340 | spells | Ventumaran's Banish | Update | Approved |
Hidden:
None →
0
|
2025-05-07 04:09:19.050000 | juggernacht | |
681acf90fbd7be29685c555f | spells | Ventumaran's Banish | Update | Approved |
Effect:
If successful, you may choose to attempt to forcefully teleport a creature a random number of hexes (between 1 & 6) in a random direction. Unwilling targets get a contested magic roll, and cannot be teleported onto hostile terrain. →
If successful, you may choose to attempt to forcefully teleport a creature a random number of hexes (between 1 & 6) in a random direction.
Alternatively, by increasing the cost of the spell by one, it may be cast to prevent a hostile unit from joining a battlefield.
Unwilling targets get a contested magic roll, and cannot be teleported onto hostile terrain.
|
2025-05-07 03:12:16.746000 | mykonos_ | |
681acf55fbd7be29685c555d | spells | Ventumaran's Banish | Update | Approved |
Cast Time:
Instant →
War
|
2025-05-07 03:11:17.380000 | juggernacht | |
681acea738103a180832cb3f | spells | Ventumaran's Banish | Add | Approved |
Name:
None →
Ventumaran's Banish
Complexity:
None →
Average
Cast Time:
None →
Instant
Initial Cost:
None →
4
Usable By:
None →
Either
Effect:
None →
If successful, you may choose to attempt to forcefully teleport a creature a random number of hexes (between 1 & 6) in a random direction. Unwilling targets get a contested magic roll, and cannot be teleported onto hostile terrain.
Creator:
None
→
None
|
2025-05-07 03:08:23.947000 | mykonos_ |